I'm Kevin Montalvan. I was born and raised in Ecuador, but I have been living in the USA for 4 years. I am currently a college student in New York who focuses on 3D art, video editing, and sculpting. I am looking forward into making more animations, 3D modeling and drawings!
My hobbies are doing exercise, and playing videogames
What I have in my portfolio so far are some sculptures in Blender, a short animation, and still-life drawings.
Some recent work I've done in Blender.
Although I work on 3D characters, my main inspiration has always been cartoons I watched when I was a child. For instance, Adventure Time, Steven Universe, Regular Show, and many othes. Through this, I like developing their features, and style, to eventually portraying them on a 3D model where they are easily viewable
My first Character withh body
I would say that one of my future goals is making more art and post it on social media. I would like to develop my art style to have a unique footprint as an 3D artists.
here is a presentation of my inspirations
Here is the canva thinkNIGHTMARES AI GENERATED
Kevin is an Ecuadorian artist based in NYC. He focuses on making 3D modeling and Visual Effects projects driven by his passion for cartoons, video games, and YouTube edition. This desire shaped him as an independent artist, wanting to be a Graphic Designer and Animator from an early age. Therefore, while he studied New Media Technology at LaGuardia CC, he got into making his own 3D art and Animations. The main software he uses for making 3D modeling is Blender. The freedom this app offers to content creators allowed him to be as creative as he wants, which made it easier to portray his objectives at making characters, environments or composition. As an example, he can stand out some busts and full-body characters he created for his portfolio and projects, which are mainly inspired by stylized characters simulating the artwork from some of his role models such as Rebecca Sugar, Scott Cawthon, and many others.